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A superb starting point that emphasizes the importance of library policies while simultaneously showing that policies cannot render the final solution when privacy issues arise. Will interest LIS students and faculty and all types of library administrators, staff, board members, IT, and governing authorities.
A superb book for early-career librarians, librarians who are new to games and gaming, academic librarians hoping to install games into the collection, and anyone looking for a fresh perspective on gaming.
Essential for every library’s staff collection. An excellent resource not only for libraries but also for government, social service organizations, schools, and religious congregations.
Packed with great ideas that require little money or staff time, this volume will appeal broadly to library program planners, particularly those on tight budgets and those who want to expand patron participation.
Offering a nuanced look at how patrons’ lived experiences impact their interactions with libraries, this book is widely applicable to people working in any college or university setting